Let’s hack healthcare.
With the advancement of Virtual Reality, we now have the potential to unlock incredible new ways to share medical experiences by allowing patients and physicians to interact remotely without sacrificing the benefits of being physically present.
Imagine an immersive walk through a surgical procedure, or potential outcomes of a difficult medical decision; a simulated role reversal between physician and patient; a VR tool for smoking cessation...the possibilities are endless!
Virtual Reality has brought a new personal level of interaction to communication and immersion in our lives already, having endless implications in the rapidly evolving digital health space.
We’ve already seen VR’s effective uses for years in training, diagnosing, and treating medical conditions, with examples including exposure therapy, PTSD treatment, pain management, and surgical training. But how might we push these experiences and applications further?
The answers are up to you.
Join the USC Center for Body Computing, USC Institute for Creative Technologies & IEEE Standards Association for an inspiring weekend of brainstorming and building innovative solutions with like-minded engineers, clinicians, designers, developers and business visionaries as we hack medicine and see what extraordinary new possibilities come to life!
Submissions at the end of the hackathon will be narrowed down to 4 finalists. The finalists will have 4 more days to continue to hack their solution to the best possible product to be presented to a panel of judges on Thursday October 8th. The winner will be awared the cash prize and added to the Body Computing Conference program as a presenter on Friday October 9th. For more information on the conference event, please see here: https://www.squadup.com/events/body-computing-conference9
We will provide sample clinical data, medical expertise (physicians and medical students will be on hand to join team ideas), and some technical/programming tutorials for the Google Unity API toolkit. Individuals/teams who apply should bring their ideas, design, art, and programming skills (Unity 3D game engine).
To familiarize yourself: https://developers.google.com/cardboard/
Day One – Saturday October 3, 2015
9am: Doors Open to Attendees/Breakfast of Champions
10am: Sponsor Talks and Team Pitch Review/Formation
11am: Hackathon Begins
12:30pm: Lunch is served
6pm: Dinner is served
Hack through the night!
Day Two – Sunday October 4, 2015
1pm: Hackathon Ends/Submissions due
1:30pm: Demos Begin/Demos Only
3pm: Finalists are announced
Finalists will be allowed to continue to hack until Thursday October 8th – submissions due at 12noon
Finalist presentations at 6:30pm October 8th - Winner chosen
Winner presents on October 9th during 9th Annual Body Computing Conference
Just one more thing before we let you go - we will be filming and shooting photos at the event to share the good times & innovation with the rest of our community. So by entering the venue, you’re giving us the OK to snap photos and take video of that pretty face of yours and post it on our social media and share at our conference!
The IEEE Standards Association, a globally recognized standards-setting body within IEEE, develops consensus standards through an open process that engages industry and brings together a broad stakeholder community. IEEE standards set specifications and best practices based on current scientific and technological knowledge. The IEEE-SA has a portfolio of over 1,100 active standards and more than 500 standards under development. For more information visit http://standards.ieee.org.
At the University of Southern California Institute for Creative Technologies (ICT) leaders in artificial intelligence, graphics, virtual reality and narrative are advancing low-cost immersive techniques and technologies to solve problems facing service members, students and society. Established in 1999, ICT is a DoD-sponsored University Affiliated Research Center (UARC) working in collaboration with the U.S. Army Research Laboratory. ICT brings film and game industry artists together with computer and social scientists to study and develop immersive media for military training, health therapies, education and more. http://ict.usc.edu/
The USC CBC is an independent health innovation center. Headquartered at the USC Keck School of Medicine, the CBC works with other USC Schools and Institutes, including the Institute for Creative Technology, Marshall School of Business, the Viterbi School of Engineering, the School of Cinematic Arts, USC Athletics and other innovators to study, accelerate, and create digital health solutions. The CBC has a track record of creating health solutions from early stage scientific advances and discoveries into commercially viable products, in preventives, diagnostics, devices, and tools that improve patient care and advance public health. http://www.uscbodycomputing.org/